The toxicity of nuclear waste
The game needed an object that had to be shot before it came too close. The client and I decided to make something with nuclear waste. because it will hurt the player if he or she waits too long before shooting it. I created the object to be visible from far away, so I wanted an easy to see shape and color. This lead to the box like concepts. I choose to have a heavy reinforced look because it hints to how dangerous the contents are.